Quantcast
Channel: Konigi - techniques
Browsing all 6 articles
Browse latest View live

Image may be NSFW.
Clik here to view.

UX Vision: The design superpower also known as The Squint Test

UX Hero points out a technique that you may not be using, but should consider. Stepping back and squinting to evaluate your work is something I was told to do repeatedly when I was first learning to...

View Article



Hunkering: Putting Disorientation into the Design Process

Jared Spool talks about "visual disorientation," a designer's technique for evaluating your design work in the middle of a process. It's certainly common to see designer's tack up pieces of paper...

View Article

Image may be NSFW.
Clik here to view.

Managing UI Complexity

Brandon Walkin's article "Managing UI Complexity" offers some excellent pointers or reminders of concepts and techniques that help reduce complexity in an interface, including progressive diclosure,...

View Article

Annotating Specs With Tracing Paper

Donna Lichaw posted a photo showing a nice method for annotating specs using tracing paper or vellum.

View Article

Image may be NSFW.
Clik here to view.

Lorem Ipsum, wireframes, personas, etc are just tactics...

Instead of throwing in my 2 cents on the "wireframes suck", "lorem ipsum ain't so bad" discussions I'll just echo what Joshua Porter (@bokardo) has to say on the matter:Lorem Ipsum, wireframes,...

View Article


All the Right Way to Wireframe Videos

I wanted to capture all of the slides and videos into one entry to compare each of the guys' approaches. The right way? There isn't one right way. That's the point. The one thread that does carry...

View Article
Browsing all 6 articles
Browse latest View live




Latest Images